![]() You can move the image with one finger, and change the size and rotate it with two fingers. Try dragging the image around on your screen. Your device will shift to a view where the image you’ve selected is displayed on a bright white background. Get the image approximately into place, then activate the Oblique tool and move the corners to adjust the image. Use the Oblique tool to account for this. If your device isn’t perfectly parallel to the drawing surface, your final result will be distorted - larger where the paper was farther from the camera, smaller where it’s closer. Tap twice quickly to reset the position and size.Īdjust for Perspective. Use two fingers to stretch, pinch, or rotate the tracing image. Use one finger to reposition the tracing image or the camera view. Position the image on your screen so you can see what you’re doing. Now move and resize the tracing image so that it fills the space you want to draw into. Get your device physically into position where the camera shows the area you want to fill with your drawing. Your device screen will shift to a view where the image you’ve selected is overlaid with whatever your device camera is pointed at. There’s just a little bit of set-up before you can start to draw. Works best on stable horizontal and vertical surfaces with good light and some visible surface detail. Since your device is tracking its position using both camera and orientation sensors, you’ll need to be able to hold it far enough from the drawing surface that it can see most of the drawing area while you work. Make sure the surface is horizontal or vertical, and fix your paper in place using tape or paperweights. Important: Your device is not tracking the paper it’s tracking the surface it’s on. You can move around somewhat freely while you draw. ![]() This mode uses Apple’s Augmented Reality framework to keep track of the drawing surface while you hold your device.
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